Cross the board

Choose an opponent, follow forced captures, and promote pieces to kings

  • Choose a matchPlay the computer or share this device.
  • Move diagonallySelect a piece, then a highlighted dark square.
  • Capture and crownJump when required and reach the far edge for a king.

Checkers board

Red moves first on the dark squares

Choose an opponent and start a new game.

Found a problem or have an idea?Tell us what happened or what would make this page more useful.

Send feedback about Checkers

0/2000

This site is protected by reCAPTCHA and the Google Privacy Policy and Terms of Service apply.

Online submissions are temporarily unavailable. Please use one of the direct contact options on this page.

English draughts rules

Pieces move diagonally on dark squares. Captures are compulsory, kings move in both directions, and reaching the far edge crowns a piece. This game follows the movement and capture rules published by the World Checkers/Draughts Federation.

Computer playSame-device playKeyboard friendly

FAQs

Which checkers rules does this game use?

It uses English draughts rules on an 8 by 8 board. Men move and capture forward, kings move in both directions, and captures are required.

What changes with computer difficulty?

Higher levels search further ahead and spend a little longer comparing legal moves. Every level still follows the same forced-capture rules.

Can I play with another person?

Yes. Choose Two player to take turns with another player on the same device.

How do hints and undo work?

A hint suggests one legal move. In computer mode, Undo Turn restores the position before your latest complete turn, including the computer response.

Can I leave a computer match and return later?

Yes. You can return to continue the match. It reopens paused, so the clock does not run while you are away.